From the call for games to check-in at the door.

A system to run a tabletop games event — calls for games, schedule, tickets, seats and check-in, all in one place. Built by a convention organizer for conventions and groups organizing Tabletop RPG events.

For conventions · clubs · weekly game nights

The short version

The six main things it does.

Each one is shown further down, in the screens themselves.

  1. 01

    Event pages

    A public page for every event, with all the details attendees need and links to what's relevant - tickets, schedule, open calls and the legal stuff.

  2. 02

    Calls for games and events

    Organizers ask the community to bring games and other events. Anyone can propose and once accepted, proposals become sessions with their own public pages.

  3. 03

    Scheduling

    The beating heart of the event. The platform controls date, time slots, locations, details, including RPG specifics like system, content warnigs, etc. The public event page is fully searchable and optimized for mobile.

  4. 04

    Ticketing

    Events can have many types of tickets, both paid and free. Payments go through our first class integration with your Stripe account, we don't touch any funds.

  5. 05

    Seats at tables and waitlists

    Attendees can see availabilities, enroll in games, put themselves on waitlists, and the system handles time conflicts, checks for valid tickets and manages waitlist promotions.

  6. 06

    Check-in

    QR check-in at the door, in the browser. Any organizer can check-in attendees, no app to install.

Also included in the box: public group pages with calendar of upcoming and past events, member and communications management, link to Discord, and announcements. More and more goodies by the week.

Thinking of running your events here?

We take on new groups manually, to make sure the system works for you. Tell us what you run and we will take it from there.

Talk to us about hosting

The walkthrough

Everything we described above, but now with screenshots.

The event below is invented — Northgate Games Club and Winterlight 2026 do not exist (as far as we know) — but the screens are all the real product, nothing fake. This is an example of what a 3-day small convention looks like.

01 The event

Every event gets its own mobile friendly public page.


Dates, venue, what is on and what a ticket costs — one public page that everything else hangs off, and the only link an organiser has to hand out and promote.

The public event page for a demonstration convention: cover art, title, dates, a venue line with a map link, and a registration panel listing three tickets.

02 Open Calls

The community sends proposals for games and events.


Organizers open a call for games or special events, letting the community respond with proposals. Anyone can put one forward, and the system contains a full review and approval workflow that results in a session being created, connected to their host or game master.

A public call-for-games page headed “Bring a game to Winterlight”, marked open for submissions, with an event details panel beside it.

03 The schedule

A mobile-first, fully searchable public schedule.


Once the roster of events and game sessions is compiled, organizers allocate them to rooms, tables and time slots. When published, the schedule can be seen by anyone - event goers or not - with routes to buy tickets, enroll in sessions, depending on who is seeing it.

The event schedule: day filters, a search box, and session cards grouped under a start time, each showing system, experience level, host and seats left.

04 Tickets

Tickets can be free, paid, or both at once.


A weekend pass, a single-day ticket and a free members’ ticket sit side by side on a clean checkout page. Paid ones go through Stripe; free ones don't need a Stripe integration. Attendance and enrollment in sessions is gated by a valid ticket. And we never touch your funds or your bank account.

The tickets page listing three ticket types with their prices — two paid, one free.

05 Seats

Players take seats, and the table fills up in the open.


Each session shows its host - or Game Master - details such as game system, experience level, how long it runs and how many seats are left. When it fills, the waitlist kicks in automatically and promotes people when slots open up. The enrollment system also assures that no one is double booked.

A session page showing the host, date, time, table and table size, and an enrollment panel reading six of six seats taken with two people on the waitlist.

06 The door

On the day, you check people in from a browser.


Attendants can access their tickets on their dashboard or via PDF. The QR code on a ticket can be scanned with any phone camera, or the check-in screen lets organizers search and check in attendees manually. No app to install needed.

Desk view — the check-in screen is better viewed on a laptop or tablet.

The organizer check-in view: ticket totals across the top and an attendee table with admission status and a Check In control on each row.

You see two buttons at the bottom of the page.
What do you do?

Find a group

See the groups and conventions already running their events here.

Talk to us about hosting

If you run public games for people, we'd love to hear from you.